Emberveil sourcegame/2006Scape Client/src/main/java/ClientSettings.java
import java.math.BigInteger;
/**
* ClientSettings
*
* @author Andrew (I'm A Boss on Rune-Server and Mr Extremez on Mopar & Runelocus)
*/
public class ClientSettings {
/**
* @QoL
* Require control key to zoom the client
*/
public static boolean CONTROL_KEY_ZOOMING = false;
/**
* @QoL
* Show zoom level messages in chat when changing zoom levels
*/
public static boolean SHOW_ZOOM_LEVEL_MESSAGES = false;
/**
* @QoL
* Hide roofs
*/
public static boolean HIDE_ROOFS = false;
/**
* @QoL
* Hide buggy varrock sword shop snow
*/
public static boolean HIDE_BUGGY_VARROCK_SWORD_SHOP_SNOW = true;
/**
* @QoL
* Forces Server-Wide Snow floor
*/
public static boolean SNOW_FLOOR_FORCE_ENABLED = false;
/**
* @QoL
* Toggles Server-Wide Snow floor (for the designated month)
*/
public static boolean SNOW_FLOOR_ENABLED = true;
/**
* @QoL
* Forces Server-Wide Snow overlay
*/
public static boolean SNOW_OVERLAY_FORCE_ENABLED = false;
/**
* @QoL
* Toggles Server-Wide Snow overlay (for the designated month)
*/
public static boolean SNOW_OVERLAY_ENABLED = false;
/**
* @QoL
* Enables Server-Wide Snow In The Designated Month
*/
public static String SNOW_MONTH = ".12";
/**
* The Servers Name
*/
public final static String SERVER_NAME = "Emberveil";
/**
* The Servers Website
*/
public final static String SERVER_WEBSITE = "http://localhost:8787/";
/**
* The Servers Ip
* You don't have to change this, the client will automatically connect to the server
* on localhost (Assuming you're running Client and LocalGame respectively)
*/
public static String SERVER_IP = "127.0.0.1";
/**
* The Servers World
* This Determines The Port The Server Will Connect On
* World 1 Will Connect On Port 43594
* World 2 Will Connect On Port 43598
*/
public static int SERVER_WORLD = 1;
/**
* @QoL
* If false, the client will run the on demand fetcher based on SERVER_WORLD. If true it will
* only connect to the server on world 1/Port 43594.
*/
public static boolean SINGLE_ONDEMAND = true;
public static boolean SHOW_NAVBAR = true;
public static final String NAV_MAINMENU_LINK = SERVER_WEBSITE;
public static final String NAV_WORLDMAP_LINK = SERVER_WEBSITE + "img/worldmap.jpg";
public static final String NAV_MANUAL_LINK = SERVER_WEBSITE;
public static final String NAV_RULES_LINK = SERVER_WEBSITE + "kbase/rules.php";
/**
* @QoL
* Enables A Custom Tab With Various QoL Changes
*/
public static boolean CUSTOM_SETTINGS_TAB = false;
/**
* @QoL
* Enables Bilinear Minimap Filtering Which Smooths Out Lines And Sprites On The Minimap
*/
public static boolean BILINEAR_MINIMAP_FILTERING = false;
/**
* @QoL
* fixes overlapping lines drawn on transparent objects by post-incrementing the offset
* note: there's 2 other instances that haven't been updated in Texture.java (misnamed) because rarely used like this
*/
public static boolean FIX_TRANSPARENCY_OVERFLOW = false;
/**
* @QoL
* render the game to 512px instead of 511px (black line on right side)
*/
public static boolean FULL_512PX_VIEWPORT = false;
/**
* @QoL
* Enables/Disables FileServer CRC Checking For Cache Updates
* FileServer Must Be Running Before Starting The Client If This Is True
*/
public static boolean CHECK_CRC = true;
/**
* @QoL
* Enables the ability to take screenshots
*/
public static boolean SCREENSHOTS_ENABLED = false;
/**
* @QoL
* Enables the ability to take automatic screenshots on stats tab click and bank open
* This is a poor man's player exports.
*/
public static boolean AUTOMATIC_SCREENSHOTS_ENABLED = false;
/**
* The Npc Bits for the Server
*/
public final static int NPC_BITS = 12;
/**
* The Servers Uid
*/
public final static int UID = 314268574;
public static final BigInteger RSA_MODULUS = new BigInteger("91553247461173033466542043374346300088148707506479543786501537350363031301992107112953015516557748875487935404852620239974482067336878286174236183516364787082711186740254168914127361643305190640280157664988536979163450791820893999053469529344247707567448479470137716627440246788713008490213212272520901741443");
public static final BigInteger RSA_EXPONENT = new BigInteger("65537");
}